#RLV Folders
To create the #RLV folder:
Open your inventory.
Open the context menu of the inventory root folder "My Inventory"
choose: New Folder
rename the New Folder to #RLV (case sensitive!)
You should now see the new #RLV folder in your inventory.
How to add outfits
Let's say you want to add a black latex catsuit to the RLv Folders. The catsuit is already unpacked and located in my Outfit folder. To add it to #RLv Folders, I do:
Create a New Folder in the #RLV folder
Rename the New Folder to Latex
Copy the folder with the latex catsuit into the Latex folder now located at #RLV/Latex
Rename the folder of the catsuit, so it has less then 20 letters
The clothing can be worn with the Wear context menu and is available within the #RLV folder to be dressed or undressed.
How to add attachments
Next, let's say you want to add a chastity belt.
Create a New Folder in the #RLV folder
Rename that new folder Attachments.
Create a new folder in the Attachments folder and name it Chastity Belt.
Move the chastity belt into the newly created Chastity Belt folder.
What is the difference between clothing and attachments?
With attachments, you need to add the name of the attachment point where the attachment is needed to be attached to the name of the attachment. It is common to add the attachment point name in brackets at the end of the attachment name.
How to add not RLv-ready outfits
Ok. Now that we have learned the basics, we take the final step to the high mysteries of making any outfit RLV-Folders-enabeled.
I want to add a pair of boots. When I unpack the boots, its clear to see, there are no RLv compatible attachment point identifiers given. Even worse, some of the items are no modify - no way to add the attachment point name by hand here!
So, what to do?
move the folder of the boots into the #RLV folder
rename the folder to Boots Black
the folder name needs to have less then 20 letters
Ok. But there is still no Wear option after doing that. But there is a simple standard procedure how to make outfit sets like this RLV-ready:
Standard procedure to get any outfit RLV ready
check the attachments of the outfit
- make sure you know where to attach every single attachment
-> make a list
(hint: if in doubt, use a non RLv viewer and wear the attachment, then launch RLv again)
wear one attachment after an other at the correct attachment point:
- open the context menu of the attachment
- choose Attach To ...
- choose the correct attachment point
-> the attachment should be worn
-> if the attachment is modify, the viewer should have added the correct attachment point identifier to its name and you can skip the next steps with this attachment
Only proceed, if the attachment point was not added to the attachments name:
create a New Folder in the folder of the present outfit
drag the attachment you are processing into that New Folder
wear the attachment at the correct attachment point
- as described above
-> the New Folder should be renamed automatic to the attachment points name and a leading dot
You don't need to care about Clothing that is no attachment
After processing all attachments:
create a New Folder in the folder of the present outfit
rename that folder to ".bak"
the leading dot is most important!
move all not needed stuff of the outfit into that folder
- this is to tidy up the outfit folder
- folders with a leading .dot will be ignored by the #RLV Folders toys
After I follow these steps with the shoes from above, I end with:
As you can see, its possible to wear the boots when sorted in a .(attachmentpoint) folder.
Well done!
Combined Outfits in #RLV Folders
Very well, now that we are able to have some nice outfit available in #RLv Folders, its time to combine it to get a complete kinky outfit:
rename the folder Latex to Latex Outfit
drag the folder Chastity Belt to the new folder Latex Outfit
drag the folder Boots Black to the folder Latex Outfit
Now I have a complete outfit in my #RLV folder:
Open your inventory.
Open the context menu of the inventory root folder "My Inventory"
choose: New Folder
rename the New Folder to #RLV (case sensitive!)
You should now see the new #RLV folder in your inventory.
How to add outfits
Let's say you want to add a black latex catsuit to the RLv Folders. The catsuit is already unpacked and located in my Outfit folder. To add it to #RLv Folders, I do:
Create a New Folder in the #RLV folder
Rename the New Folder to Latex
Copy the folder with the latex catsuit into the Latex folder now located at #RLV/Latex
Rename the folder of the catsuit, so it has less then 20 letters
The clothing can be worn with the Wear context menu and is available within the #RLV folder to be dressed or undressed.
How to add attachments
Next, let's say you want to add a chastity belt.
Create a New Folder in the #RLV folder
Rename that new folder Attachments.
Create a new folder in the Attachments folder and name it Chastity Belt.
Move the chastity belt into the newly created Chastity Belt folder.
What is the difference between clothing and attachments?
With attachments, you need to add the name of the attachment point where the attachment is needed to be attached to the name of the attachment. It is common to add the attachment point name in brackets at the end of the attachment name.
How to add not RLv-ready outfits
Ok. Now that we have learned the basics, we take the final step to the high mysteries of making any outfit RLV-Folders-enabeled.
I want to add a pair of boots. When I unpack the boots, its clear to see, there are no RLv compatible attachment point identifiers given. Even worse, some of the items are no modify - no way to add the attachment point name by hand here!
So, what to do?
move the folder of the boots into the #RLV folder
rename the folder to Boots Black
the folder name needs to have less then 20 letters
Ok. But there is still no Wear option after doing that. But there is a simple standard procedure how to make outfit sets like this RLV-ready:
Standard procedure to get any outfit RLV ready
check the attachments of the outfit
- make sure you know where to attach every single attachment
-> make a list
(hint: if in doubt, use a non RLv viewer and wear the attachment, then launch RLv again)
wear one attachment after an other at the correct attachment point:
- open the context menu of the attachment
- choose Attach To ...
- choose the correct attachment point
-> the attachment should be worn
-> if the attachment is modify, the viewer should have added the correct attachment point identifier to its name and you can skip the next steps with this attachment
Only proceed, if the attachment point was not added to the attachments name:
create a New Folder in the folder of the present outfit
drag the attachment you are processing into that New Folder
wear the attachment at the correct attachment point
- as described above
-> the New Folder should be renamed automatic to the attachment points name and a leading dot
You don't need to care about Clothing that is no attachment
After processing all attachments:
create a New Folder in the folder of the present outfit
rename that folder to ".bak"
the leading dot is most important!
move all not needed stuff of the outfit into that folder
- this is to tidy up the outfit folder
- folders with a leading .dot will be ignored by the #RLV Folders toys
After I follow these steps with the shoes from above, I end with:
As you can see, its possible to wear the boots when sorted in a .(attachmentpoint) folder.
Well done!
Combined Outfits in #RLV Folders
Very well, now that we are able to have some nice outfit available in #RLv Folders, its time to combine it to get a complete kinky outfit:
rename the folder Latex to Latex Outfit
drag the folder Chastity Belt to the new folder Latex Outfit
drag the folder Boots Black to the folder Latex Outfit
Now I have a complete outfit in my #RLV folder:
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